Geometry.Net - the online learning center
Home  - Basic_P - Programming General
e99.com Bookstore
  
Images 
Newsgroups
Page 5     81-100 of 194    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  | 10  | Next 20
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  

         Programming General:     more books (100)
  1. Programming with Microsoft Visual Basic 2005: An Object-Oriented Approach, by Michael Ekedahl, William Newman, 2006-06-27
  2. Programming Logic and Design, Comprehensive by Joyce Farrell, 2008-01-10
  3. Learn VB .NET Through Game Programming by Matthew Tagliaferri, 2003-08-08
  4. Principles of Programming Languages: Design, Evaluation, and Implementation by Bruce J. MacLennan, 1999-03-25
  5. More Programming Pearls: Confessions of a Coder by Jon Louis Bentley, 1988-01
  6. Win32 API Programming with Visual Basic by Steven Roman, 1999-11-19
  7. Programming Challenges by Steven S. Skiena, Miguel Revilla, 2003-05-12
  8. Schaum's Outline of Fundamentals of SQL Programming by Ramon Mata-Toledo, Pauline Cushman, 2000-09-28
  9. Programming Logic and Design, Introductory, Fifth Edition by Joyce Farrell, 2007-10-25
  10. Programming and Metaprogramming in the Human Biocomputer: Theory and Experiments by John C. Md Lilly, 1987-05-27
  11. Windows System Programming (3rd Edition) (The Addison-Wesley Microsoft Technology Series) by Johnson M. Hart, 2004-11-05
  12. AI Game Programming Wisdom 2 (Game Development Series) by Steve Rabin, 2003-12-09
  13. The Art of Multiprocessor Programming by Maurice Herlihy, Nir Shavit, 2008-03-03
  14. Literate Programming (Center for the Study of Language and Information - Lecture Notes) by Donald E. Knuth, 1992-06-01

81. The Starlog Project At The University Of Waikato
Declarative temporal logic programming language for general purpose programming, simulation, modeling reactive systems. Starlog programs consist of 2 components a set of timed facts, a set of temporal logic rules. Somewhat like Prolog.
http://www.cs.waikato.ac.nz/Research/starlog/index.html
A new Logic Programming Language
The Starlog Project
What is Starlog? Starlog is a pure-logic programming language designed to overcome some of the problems inherient in traditional approaches to logic programming. As a result, Starlog is designed to be a general purpose programming language, and is particularly useful for simulation, and for modelling reactive systems. Although most logic programming languages (e.g. Prolog) are query driven (i.e. are evaluated "top-down"), Starlog programs are evaluated "bottom-up". That is, as a Starlog program executes, it builds a model of all the true facts that can be derived from rules in the program. The evaluation of Starlog programs is controlled using a stratification order.
Motivation
Traditionally, logic programming languages have never been able to compete with the popularity of other language paradigms. We attribute this to:
  • Most implementations of logic programs being less efficient at run time than equivalent programs from other language paradigms. The introduction of extra-logical operators that improve efficiency often break the declarative semantics of logic programs.

82. Programmers Heaven - General Programming Programming Zone
Current area HOME general programming Zone, Adds this page to your personalfavorites. general programming zone. Other Languages. Other Languages (105).
http://www.programmersheaven.com/zone22/
Username:
Password:
Auto-login

Register

Why register?

Forgot Password?
...
Advanced Search

E-mail:
More information
Current area: HOME
General Programming zone
Other Languages Other Languages Computer Science AI , Neural Fuzzy Data compression General General development Articles Links Textfiles Computer Jokes Messageboards Comments on this site Algorithms Object Orientation Selected book
Death March, Second Edition Latest logged in users hqhxxvii arturwu DSilvey kens ... paulocosouza How often do you visit Programmer's Heaven? Too often Daily Once every few days Once a week Once every few weeks Once a month Very rarely Don't know View current results View past Surveys Developer News The latest press releases, product announcements and news from the developer community. OpenEnterpriseX.org releases open source Java/J2EE suite OpenEnterpriseX.org has announced the availability of OpenEnterpriseX, a free, open source, comprehensive and standards-based Java/J2EE development suite distribution for building enterprise applications. Posted By: webmaster Read More...

83. SURVEY OF PROGRAMMING LANGUAGES
general feature comparisons, explanations.
http://faculty.frostburg.edu/cosc/htracy/cosc120/MODULES120/NetPL/PL_Net.htm
LAST UPDATE: 12/13/00
This Learning Module is constantly being updated!
This is the most current version of Learning Module VI; however, the study guide needs to be written (for the independent learner) and
some of the content sections, links, and assessment tools need to be fine-tuned. (Nothing is wrong, just imperfect!)
Note that the blinking text designates things that I need to work on; the material is not wrong, but can be improved.
(Don't worry, I don't like blinking text, either, so there will not be any in the finished product!)
LEARNING MODULE VI
SURVEY OF PROGRAMMING LANGUAGES
THAT ARE ASSOCIATED WITH THE WEB
Computer languages are software (translators) that allow a developer to program a computer system ; The most common use of computer languages is to write programs. Numerous programming languages have been developed to facilitate the translation of the developer's algorithms (procedures for accomplishing tasks) into language programs that a computer can execute. The following over-simplified survey separates all computer languages into three categories: low, high, and very-high, after which it focuses primarily on examples used for Web applications, especially markup languages, Java, and JavaScript. (For a little more general survey of programmin languages check out my

84. POPL97 General Information
POPL97 general Information and Call For Participation. The 24th AnnualACM SIGPLANSIGACT Symposium on Principles of programming Languages.
http://www.cs.umd.edu/~pugh/popl97/
POPL97 General Information and Call For Participation
The 24th Annual ACM SIGPLAN SIGACT Symposium on
Principles of Programming Languages
Paris, France , January 15-17, 1997
ACM SIGPLAN and SIGACT are proud to organize POPL'97, the 24th Annual Symposium on Principles of Programming Languages. The symposium is a forum for discussion of principles, innovations, and accomplishments in the design, definition, analysis, and implementation of programming languages and systems. This year, we are pleased to bring the conference to Paris , the first European site for POPL since Munich in 1987. In addition to the main three-day POPL'97 program on January 15-17, 1997 , five one-day workshops will be held. Preceding POPL'97 on Tuesday, January 14 , will be the First ACM SIGPLAN Workshop on Automated Analysis of Software (AAS'97) , the Second ACM SIGPLAN Workshop on Continuations (CW'97) , and the workshop on Logical and Operational Methods in the Analysis of Programs (LOMAPS) . Then, after POPL'97 on Saturday, January 18 , the Fourth International Workshop on the Foundations of Object-Oriented Languages (FOOL-4) and the First ACM SIGPLAN Work-shop on Domain-Specific Languages (DSL'97) will be held.

85. ACM Programming Contest (Mid Atlantic Region)
general information, officers, contest results, problem sets related to the MidAtlantic regionals of the ACM contest.
http://midatl.cslab.vt.edu/
>HOME INFO SITES RULES ENTER CONTEST ... PEOPLE
Welcome to the Mid-Atlantic Region ACM Programming Contest

The ACM International Collegiate Programming Contest is an activity of the Association for Computing Machinery that provides college students with an opportunity to demonstrate and sharpen their problem-solving and computing skills.
News Tue, Apr 13 International Results more Fri, Nov 21 Judges comments on 2003 problem set now available more Mon, Nov 10 Congratulations to all Mid-Atlantic Contestants more Mon, Sep 08 Test Run Announced more Sat, Aug 16 Signups for VT's Local Competition have begun more For more information about the contest, look at general information and official contest rules . Then find the site nearest to you and register your teams
Contest Snapshot: Sites Schools Teams Competitors

86. Jorge Nocedal: Optimization Software
KNITRO, general Nonlinear programming Solver; LBFGS, Limited Memory Codes; PREQN, Preconditioning the Conjugate Gradient Method; and CG+, Conjugate Gradient Software.
http://www.ece.northwestern.edu/~rwaltz/software.html
Optimization Software Developed by J. Nocedal's Research Team
Five optimization packages, KNITRO L-BFGS, PREQN, CG+ and Wedge, are available. L-BFGS, PREQN, CG+, and Wedge , can be freely used for research, education or commercial purposes,.
KNITRO is available for academic use for a nominal fee. Commercial licenses for KNITRO are available
(see below).
This software is provided without any expressed or implied warranty. In particular, there is no warranty of any kind concerning the fitness of this software for any particular purpose.
KNITRO: General Nonlinear Programming Solver
KNITRO a package for solving unconstrained and constrained optimization problems. Commercial, academic and government licenses are available.
Download a free student/evaluation edition of KNITRO here
L-BFGS: Limited Memory Codes
Two codes for large-scale optimization are part of this package:
  • L-BFGS is a code for solving unconstrained problems. Author: J. Nocedal L-BFGS-B is capable of solving problems with simple bounds on the variables. Authors: C.Zhu, R. Byrd, and J. Nocedal

87. Parallel Programming With MPI Workshop
Parallel programming with MPI general Announcement. Many potential participantscannot set aside two full days out of their busy schedules for a workshop.
http://alliance.osc.edu/mpi/
Parallel Programming with MPI
General Announcement
Many potential participants cannot set aside two full days out of their busy schedules for a workshop. To respond to the scheduling needs of our audience, OSC and PACS are offering four weekly half day sessions. Each session is approximately four hours long and will be held on consecutive Wednesday afternoons from 1:00 to 5:00 p.m. eastern, beginning October 1, 2003 through October 22, 2003. This MPI workshop is sponsored by the Alliance Partners for Advanced Computational Services (PACS). Join us at OSC or over the Access Grid at one of the participating sites
Description
One of the basic methods of programming for parallel computing is the use of message passing libraries. These libraries manage transfer of data between instances of a parallel program running (usually) on multiple processors in a parallel computing architecture. MPI is intended as a standard implementation of the "message passing" model of parallel computing. This model is extremely general and useful. Essentially, any type of parallel computation can be cast in the message passing form. This model can be implemented on a wide variety of platforms and generally allows more control over data location and flow within a parallel applications. Topics covered include:
    Wednesday, October 1, 2003 (1:00p to 5:00p Eastern)

88. WFC Programming Concepts
Windows Foundation Classes for Java (WFC) provides a framework of Java packages that support components targeted for the Windows operating system and the Dynamic HTML object model. Learn more about how Visual J++ 6.0 can allow you to build tight applications using new features included in Visual J++ 6.0. (Microsoft)
http://msdn.microsoft.com/vjsharp/productinfo/visualj/visualj6/technical/article
Microsoft.com Home Site Map MSDN Home Developer Centers ... MSDN Worldwide Search for
MSDN and KB MSDN Library Code and Downloads Product Information Knowledge Base (KB)
Advanced Search
Visual J# Home Product Information How to Buy ... General Articles
WFC Programming Concepts
Microsoft Windows Foundation Classes for Java (WFC) provides a framework of Java packages that support components targeted for the Windows operating system and the Dynamic HTML object model. WFC is tightly integrated with the Microsoft Visual J++ development environment and provides a full set of Windows controls written in Java. Building a Java application for Windows is made much easier by this tight integration and the support of features such as IntelliSense, the Forms Designer, the Application Wizard, and the Object Browser. While these Visual J++ features put you well on your way to creating applications, you'll probably want to understand the structure and logic behind the packages and classes that make up WFC. The purpose of this section is to provide a conceptual framework for the WFC packages and classes and to explain some of the fundamental WFC models. Many of the packages exist as infrastructure for the component model and can be ignored by developers focusing on using the WFC controls. Other packages are most easily accessed from the Visual J++ Forms Designer. When you start exploring the WFC library, you'll want to know which packages and classes are important for your particular application. The following topics are covered in this section:

89. Paul Hsieh's Programming Page
In my programming experience I have spent a considerable amount of time considering Ihave encountered many ideas that have shaped my general approach to
http://www.azillionmonkeys.com/qed/programming.html
Programming Bits
by Paul Hsieh
C language
My programming philosophy
My personal opinions about programming.
Anybody who learns a structured programming language and some data types can program nearly anything. There is nothing special about being able to write program that performs some deterministic, calculable task. What makes a program good, is what you do beyond this. This may include things such as performance optimization, size optimization, flexibility or portability. In my programming experience I have spent a considerable amount of time considering performance optimization. I have encountered many ideas that have shaped my general approach to speeding up my code.
Programming optimization methods
What is the best programming language to start with? This is a recurring thread in the USENET programming newsgroups. While I've never done a study in this, I can give you my observations from my own experience.
Beginner programmer recommendations.

90. Intelligent Systems
Makes DreamMaker, general purpose computer language based on natural language; uses English vocabularies for computer instructions, English grammar and punctuation for programming syntax.
http://isdreamaker.com/
Dream Maker The Intelligent Programming Language
The intelligent programming language is the next generation general-purpose computer programming language based on natural language and human intelligence. It uses English vocabularies for programming instructions and English grammars and punctuation for programming syntax. Features and Capabilities
DreamMaker
encapsulates computer programming functionality and capabilities into a powerful yet easy to use next generation programming language. DreamMaker can fulfill the programming functions of today's popular computer languages like C/C++, Visual Basic, and Java in many cases. Language Comparisons
Listed in the following two tables are the comparisons of features and performance between DreamMaker and other popular programming languages. We tried to select the features and performance criteria for the comparisons that best indicate the capability, efficiency and productivity of the programming languages.

91. Programming Optimization: Techniques, Examples And Discussion
This general idea is probably what inspired Terje Mathisen (a well known programmingoptimization guru) to say All programming is an exercise in caching. .
http://www.azillionmonkeys.com/qed/optimize.html
Programming Optimization by Paul Hsieh
This site best viewed at 1920x960 with 24 bit color on a high end SONY trinitron
projection screen HDTV but ought to look just fine at 640x480, 256 colors.
Introduction Code Architecture Low Level Strategies Common Misconceptions ... High Level vs. Low Level Introduction
This is a page about the elusive subject of program performance optimization. Before you proceed towards such lofty goals, you should examine your reasons for doing so. Optimization is but one of many desirable goals in software engineering, and is often antagonistic to other important goals such as stability, maintainability, and portability. At its most cursory level (efficient implementation, clean non-redundant interfaces) optimization is beneficial and should always be applied. But at its most intrusive (inline assembly, pre-compiled/self-modified code, loop unrolling, bit-fielding, superscalar and vectorizing) it can be an unending source of time consuming implementation and bug hunting. Be cautious and wary of the cost of optimizing your code. You will probably notice a large slant towards Intel x86 based optimization techniques, which shouldn't surprise many, since that is where my background is strongest. On the other hand I have used various other architectures, run profilers and debuggers on a variety of non-x86 UNIX boxes; I have tried to be as general as possible where I can. However, many of the recommendations and techniques may simply not work for your processor or environment. In that event, I should emphasize that first hand knowledge is always better than following advice. I would also appreciate any

92. Clp(Q,R) ( 5-Oct-2000)
Implementation of general Constraint Logic programming scheme introduced by Jaffar, Michaylov 1987. As full as other CLP(R)s solves linear equations over rational or real valued variables, and covers lazy treatment of nonlinear equations.
http://www.ai.univie.ac.at/clpqr/
clp(Q,R)
The implementation is at least as complete as other existing clp(R) implementations: It solves linear equations over rational or real valued variables, covers the lazy treatment of nonlinear equations, features a decision algorithm for linear inequalities that detects implied equations, removes redundancies, performs projections (quantifier elimination), allows for linear dis-equations, and provides for linear optimization. The software has been developed at
Availability
Earlier versions of the solver were distributed in the form of a clone of SICStus Prolog that provided extensible unification via attributed variables.
To date, attributed variables and solvers on top of it have been integrated into the general distribution of following Prolog systems:
  • SICStus Prolog 3
  • ECLiPSe Prolog at ECRC
  • ECLiPSe Prolog at IC-PARC
  • CIAO Prolog ...
  • Yap Prolog Please follow these links for ordering information and licensing issues.
    Documentation
    When referring to this implementation of clp(Q,R) in publications, you should use the following reference to the
  • 93. The Genesis Of MUMPS And MUG
    The story of the creation of the MUMPS programming language at The Massachusetts general Hospital, and its development into a procedural, interpreted generalpurpose programming language oriented towards database applications. By Glen Steinbach.
    http://207.192.157.194/MDC/genesis.htm
    The Genesis of MUMPS and MUG
    When Glen Steinbach accepted the position as Chair of the MUMPS Users' Group in 1985, he delivered the text on the following pages as his maiden-speech. I've often seen parts of this reproduced; here is the complete text.
    The Genesis of MUMPS and MUG
    by Glen Steinbach
    In the beginning was the sky, and woods, and COBOL. And Octo Barnett looked out over the lab at Massachusetts General Hospital and said, "I will have a computer system for this lab." And contracts were let and work began. But this was the time of Assembly Language and early COBOL, and the Lab System needed better tools. Three young software shepherds named Pappalardo, Greenes and Marble heard a calling and followed it to the basement of the Hospital. There, in the corner of the animal lab, stood a PDP-7, and the creation of a new software system began. The three shepherds obeyed new and unwritten commandments:
    • Thou shalt not declare variable types or file sizes.
    • Thou shalt not KILL, except for globals and variables.
    • Thou shalt not covet they neighbor's UCI.

    94. C Tutorial
    It is considered good programming style to identify and document your work The generalsyntax is printf( format , variables ); where format specifies the
    http://einstein.drexel.edu/courses/Comp_Phys/General/C_basics/c_tutorial.html
    C Language Tutorial
    Table of Contents: This section contains a brief introduction to the C language. It is intended as a tutorial on the language, and aims at getting a reader new to C started as quickly as possible. It is certainly not intended as a substitute for any of the numerous textbooks on C. The best way to learn a new ``human'' language is to speak it right from the outset, listening and repeating, leaving the intricacies of the grammar for later. The same applies to computer languagesto learn C, we must start writing C programs as quickly as possible. An excellent textbook on C by two well-known and widely respected authors is: The C Programming Language ANSI C Prentice Hall, 1988
    1. A First Program
    Let's be polite and start by saluting the world! Type the following program into your favorite editor Save the code in the file hello.c , then compile it by typing: gcc hello.c This creates an executable file a.out

    95. Escher
    Declarative, generalpurpose language, merges best features of functional and logic languages. Has types and modules, higher-order and meta-programming facilities, declarative input/output. Set of system modules provides many operations on standard data types integers, lists, characters, strings, sets, programs.
    http://www.cs.bris.ac.uk/~jwl/escher.html
    Bristol CS Index Research
    Escher
    Escher is a declarative, general-purpose programming language that integrates the best features of both functional and logic programming languages. It has types and modules, higher-order and meta-programming facilities, concurrency, and declarative input/output. Escher also has a collection of system modules, providing numerous operations on standard data types such as integers, lists, characters, strings, sets, and programs. The main design aim is to combine in a practical and comprehensive way the best ideas of existing functional and logic languages, such as Haskell and So far, the design of the language has been completed and work is well advanced on the design and implementation of a suitable abstract machine for the language in close collaboration with the BRISK Project for which a similar abstract machine is needed. Current work also includes the design and implementation of suitable meta-programming facilities. The main intended applications of Escher in the near future are to machine learning. These applications are being developed in the context of higher-order inductive declarative programming in the machine learning project. Currently, a generalised decision-tree learning algorithm is being developed and applications of this to suitable industrial and commercial problems are planned.

    96. ECOOP'96: General Home Page
    The 10th European Conference on ObjectOriented programming was held in Linz Generalinformation on ECOOP `96 and questions about the conference and its
    http://www.ifs.uni-linz.ac.at/ecoop96/
    The 10th European Conference on Object-Oriented Programming was held in Linz, Austria. The conference aimed at bringing together researchers and practitioners from academia and industry to discuss and exchange new developments in object-oriented languages, systems and methods.
    The ECOOP Home Page
    ECOOP'96 - Statistics

    ECOOP'96 - Photos

    Organization
    ...
    General Information on Austria
    Further Information
    General information on ECOOP `96 and questions about the conference and its organization should be sent to: Gerti Kappel
    ECOOP `96 Organizing Chair

    Department of Information Systems

    University of Linz
    A-4040 Linz, Austria
    Phone: +43 732 2468-880
    Fax: +43 732 2468-9308 E-mail: ecoop96@ifs.uni-linz.ac.at If you wish to be added to the ECOOP mailing list, please fill out the following form webmaster@ifs.uni-linz.ac.at last modified: Thu, Jan 7 1999

    97. History-making Components
    Explores some of the key events of objectoriented programming and components in the last 50 years in the greater context of general computing history.
    http://www-106.ibm.com/developerworks/webservices/library/co-tmline/
    var title = "History-making components"; var forumURL = ""; var contentAreaList = "java, webservices"; var emailAbstract = "This timeline explores some of the key events of object-oriented programming and components in the last 50 years in the greater context of general computing history."; var demoURL = ""; Search for: within All of dW eServer Lotus Rational Tivoli WebSphere Autonomic computing Grid computing Java technology Linux Open source Web arch. Web services Wireless XML dW forums dW Subscription alphaWorks All of IBM Search help IBM home My account
    developerWorks
    ... Web services History-making components
    Contents: TIMELINE Resources About the author Rate this article Subscriptions: dW newsletters dW Subscription
    (CDs and downloads)
    Tracing the roots of components from OOP through WS
    James Durham
    jdurham@ion1.com
    Independent multimedia consultant
    1 April 2001 This timeline explores some of the key events of object-oriented programming and components in the last 50 years in the greater context of general computing history. This timeline explores some of the key events of components and object-oriented programming in the last 50 years. We could have gone back further to John von Neumann's 1946 proposals that changed computer architecture forever, or perhaps further back to ENIAC, Babbage or even Pascal. However, we decided to begin in 1951 since the birth of the widely publicized UNIVAC seems to spark the commercial engine that drives the modern pursuit of object-oriented programming and development. This commercial revolution of computers, helped along the way a decade later by IBM's 1400 series in 1961, built the momentum for developing programming languages that could encapsulate object-oriented concepts. Besides, starting this timeline in 1951 makes for a nice round number of years for us to cover in this edition. Future versions will probably cover much more!

    98. JBurg
    Javabased BURG (code emitter generator) which can also be used as a general purpose dynamic programming engine. Open source, Common Public License
    http://jburg.sourceforge.net/
    J B urg: a Bottom-Up Rewrite Machine Generator for Java
    A bottom-up rewrite machine is a compiler construction tool that is often used in the compiler's back end to convert a tree-structured representation of a program into machine code or, in Java's case, bytecode. JBurg can also be used as a general-purpose dynamic programming engine. JBurg is descended from iburg -class BURGs, described in Fraser, Hanson, and Proebsting's paper, "Engineering a Simple, Efficient Code Generator Generator." JBurg brings similar O(N) minimum-cost tree rewriting capabilities to Java, and also allows the programmer to specify transitions between non-terminal states, that are significantly more powerful than iburg's transitive closures: JBurg transformation rules allow the transformation to inject additional program logic, which makes a JBurg specification more like a grammar than like a list of pattern-matching rules. JBurg's documentation is designed to be viewed using the frames feature. If you see this message, you are using a non-frame-capable web client. Please use the Non-frame based navigation page to access JBurg's documentation.

    99. JAVASCRIPT: JavaScript Discussion List Information
    Dedicated to the general discussion of topics and issues related to JavaScript and JScript programming. Open to all beginners and professionals.
    http://mountaindragon.com/javascript/
    Dedicated to the general discussion of topics and issues related to JavaScript and JScript programming. Open to all: from newbie beginners to seasoned professionals. There are only two rules: (1) Discuss only JavaScript related topics and (2) be professional: specifically, be polite and respectful. Breaking these rules can result in your being removed from the list.
    To subscribe
    A Beginner's Guide to Effective Email. For a web interface for viewing posts and searching the list's archives, visit To translate list postings visit: JavaScript Online Resources A JavaScript Bookstore
    List owner: Mr. David Merchant
    Director of Integrated Technology
    CATALyST
    PO Box 3179
    Louisiana Tech University
    Ruston, LA 71272
    The Great JavaScript Webring
    Join
    List Sites Random
    JavaScript 4 U List Sites Random This site is a member of WebRing. To browse visit Here Last updated 6 June 2004

    100. ITechnologies: The Future Is Unlimited™
    A team, working on an assortment of tools and articles in the area of games and general programming.
    http://itech.dyndns.org/
    iTechnologies
    the future is unlimited™ MAIN
    Home

    Downloads

    Line At A Time (Game)

    CM0304 Tips
    ...
    Links

    NEWS
    All 2004 News

    "Old Style" News

    Pre-script news
    News Archive 2003 iTechnologies iTech: Big Bro sugar/caffeine/sleep Login CM03/04 Section Good Signings Tactics 424 Study Written by: Robert on Wednesday 21 st of April at 23:57:24 I`m very happy to announce a new affliate of iTech - sugar/caffeine/sleep , a community site for those who are bored with or looking to add their views to the internet. Give them a visit. Written by: Robert on Monday 19 th of April at 02:14:51 Expanded the CM 03/04 section by adding a tactics page and I put up an analysis of the 4-2-4 tactic by Andrew (which is very detailed). Check them both out. Written by: Robert on Monday 12 th of April at 02:15:48 I`ve created a game and put it on the site. I call it `line at a time`, and its highly experimental (and hopefully highly fun too). Basically anyone who is on the site can add a line to the current `story` (created by the users). It`s like the game where you get a bit of paper, write some stuff on it and fold it so others can`t see what you`ve written. So have a go and write some funny, witty or downright stupid stuff.

    A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  

    Page 5     81-100 of 194    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | 9  | 10  | Next 20

    free hit counter