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41. Human Form From Sacred Geometry became very interested in the three dimensional representation of this geometry and I to find that by multiplying the inner sphere s diameters by pi gives the http://saturn.vcu.edu/~chenry/ | |
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42. D&M Pyramid - Geometry (sqrt 3)/2 = 0.866025 e/pi = 0.865256. It is this ambiguity that is resolved by the geometry of a circumscribed tetrahedron. The http://users.starpower.net/etorun/pyramid/geometry.html | |
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43. Piguy 's Math Javascripts Page This page has dozens of math calculators, making all sorts of math, from algebra to arithmetic to geometry, easier. Also, 50,000 decimals of pi and a logarithm table. http://www.geocities.com/CapeCanaveral/Hall/1216/ | |
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44. Knowledge-Mathematic-Geometry-Pi.page pi. What is pi? Meh, still to busy. pi = 3.1415926535897932384626433832795028841971693993751 05820974944592307816406286208998280348253421170679 http://www.geocities.com/ultrastupidneal/Knowledge-Mathematic-Geometry-Pi.html | |
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45. Knowledge-Mathematic-Geometry-Pi-X.page 3. 141592653589793238462643383279502884197169399375105820974944 592307816406286208998628034825342117067982148086513282306647 http://www.geocities.com/ultrastupidneal/Knowledge-Mathematic-Geometry-Pi-X.html | |
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46. Anti-Grain Geometry - AntiGrain geometry - Version 2.1 cover_mask //-cover_full }; //-pi const double pi = 3 http://www.antigrain.com/__code/include/agg_basics.h.html | |
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47. Anti-Grain Geometry - AntiGrain geometry - Version 2.1 static unsigned dimension() { return 6; } static double calc_weight(double x) { if(x 0.0) return 1.0; x *= pi; double x3 http://www.antigrain.com/__code/include/agg_image_filters.h.html | |
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48. Urban Legends Reference Pages: Religion (Alabama's Slice Of Pi) pi is merely an artifact of Euclidean geometry. Humbleys is working on a theory which he says will prove that pi is determined by the geometry of three http://www.snopes.com/religion/pi.htm | |
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49. LucyTuning*LucyScaleDevelopments*LucyTuned Lullabies*Pi Tuning*John Longitude Ha geometry is a mapping system of space. Music is a mapping system of sound and other vibrating patterns. The Ancient Greeks can not claim the discovery of pi, http://www.lucytune.com/academic/music_and_geometry.html | |
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50. POV-Ray: A Tool For Creating Engaging Visualisation Of Geometry A more interesting geometric primitive is a parametric surface, to illustrate this consider the parametric { function { cos(2*pi*u pi/2)*cos(2*pi*(-u+v)+pi/2 http://astronomy.swin.edu.au/~pbourke/povray/representation/ | |
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51. Themepark - Utah Education Network What did the little acorn say when he grew up? geometry . pi Day Page http//planetpi.8m.com/ Start making plans now to celebrate your own pi Day http://www.uen.org/themepark/html/patterns/geometry.html | |
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52. History Of Mathematics: Egyptian Math, Pi, Magic Squares, Chinese Arithmetic, Me the value of pi Archimedes method of exhaustion, Leibniz series, Machin formula using tangents, and others. THALES, FOUNDER OF GREEK geometry (585 BCE) The http://nunic.nu.edu/~frosamon/history/bc3000.html | |
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53. Solution For /geometry/hole.in.sphere Solution to the /geometry/hole.in.sphere problem. The It is pi * (D/2)^2. The same area as a circle with that diameter. Proof big http://rec-puzzles.org/sol.pl/geometry/hole.in.sphere | |
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54. MSN Encarta - Geometry Archimedes, one of the greatest Greek scientists, made a number of important contributions to geometry during the 3rd century bc. See pi. http://encarta.msn.com/encyclopedia_761569706_3/Geometry.html | |
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55. Geometry 101 Example #5 Inspection of the geometry indicates a solution between pi/4 and pi/3 where the upper bound is determined from the equation x=acos(a/2r) when a = r. The http://home.netcom.com/~bled/geometry.html | |
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56. B.U. Center For Polymer Studies:JAVA Applets Our study of the geometry tells us this ratio is pi/4. So, now we can estimate pi as. pi = 4 x (Number of Darts in Circle) / (Number of Darts in Square). http://polymer.bu.edu/java/java/montepi/MontePi.html | |
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57. Geometry Question Re geometry question Posted Tuesday, May 11, 2004 759 PM (CST y = (float)Math.Cos(xRot * Math.pi / 180.0f) * y (float)Math.Sin(xRot * Math.pi / 180.0f) * z http://www.randyridge.com/Tao/Discussions/Help/1776.aspx | |
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58. Easy As Pi EASY AS pi. Three wonderful things happen when you use literature to enhance your existing mathematics program. Back to Ideas. geometry. http://www.todaysteacher.com/EasyAsPi.htm | |
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59. Comp.Graphics.Algorithms FAQ, Section 6 Ti not incident to pi. The areas of these triangles Ti are proportional to the barycentric coordinates ti of p. Reference Coxeter, Intro. to geometry, p.217 http://exaflop.org/docs/cgafaq/cga6.html | |
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60. Efg's Reference Library: Delphi Graphics Algorithms -- Math/Geometry angle = 180 * (1 + ArcTan2(jTextjTarget, iTarget-iText) / pi); IF angle = 360.0 THEN angle = angle - 360.0;. geometry, geometry Library, geometry.ZIP. http://homepages.borland.com/efg2lab/Library/Delphi/Graphics/Math.htm | |
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