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         Dylan Programming:     more detail
  1. Programming in Dylan by I. Craig, 1997-04
  2. Dylan Programming: An Object-Oriented and Dynamic Language by Sonya E. Keene, Robert O. Mathews, et all 1996-08
  3. The Dylan Reference Manual: The Definitive Guide to the New Object-Oriented Dynamic Language (Apple Press Series) by Andrew Shalit, David Moon, et all 1996-09-11
  4. Full Impact MacRos: Programming With Full Talk by Dylan B. Ashe, 1992-01
  5. WAP Development with WML and WMLScript (With CD-ROM) by Ben Forta, Dylan Bromby, et all 2000-09-22
  6. Dylan by Graham, 2001-01
  7. HCI International 2007: 12th International Conference, HCI International 2007, with 8 Further Associated Conferences, Beijing, China, July 22-27, 2007, ... (Lecture Notes in Computer Science)

1. Dylan Programming Language
Source, tips, techniques and resources related to the dylan programminglanguage. dylan programming Language. Last updated on 09 February 2003.
http://www.double.co.nz/dylan/
Dylan Programming Language
Last updated on 09 February 2003 Home Introduction Tips and Techniques Projects ... Links
What's New
Functional Developer may be open sourced. From a post by Scott McKay in comp.lang.dylan "I'll spill the beans. We're trying to open-source the whole lot of it, but are working to get it in shape such that someone besides a Fun-O hacker can build it." Long time no update. I'm still using Dylan, specifically Functional Developer . I have some new libraries and notes to upload when I get some time to tidy them up and organise them. I've been busy running two Rhee Taekwondo clubs recently. I've run the Karori club for a couple of years and have recently opened Whitby. Once Whitby gets more settled I'll have more time and will carry on updating this site. For those interested, a Rhee Taekwondo site run by one of my students, Sarah Kearns , has pictures of me doing a flying side kick over three people and teaching some young kids how to do a front snap kick . Anyway, enough off topic, just to let you know, I'm still around and this site will continue to be updated in the near future.

2. PC AI - Artificial Intelligence
Contains links to information, vendors, books, and articles about Dylan.
http://www.pcai.com/pcai/New_Home_Page/ai_info/pcai_dylan.html
Where Intelligent Technology Meets the Real World
The PC AI Home Page has moved. PC AI Magazine
PO Box 30130
Phoenix, AZ 85046
Voice: 602.971.1869 Fax: 602.971.2321 e-mail: info@pcai.com
Comments? webmaster@pcai.com

3. Dylan Programming
dylan programming. Dylan (Dynamic language) is a machinecompiled functional object-oriented are two good Dylan books available dylan programming by Feinberg, Keene, Mathews
http://www.geocities.com/dylan_programmer
Dylan Programming
Dylan ( Dy namic lan guage ) is a machine-compiled functional object-oriented language that uses multimethods (among other things) to simplify the programmers' tasks. It is available on Windows from Functional Objects and for the UNIX, Be and Mac platforms (in an experimental form and under active development) from Gwydion Dylan under the GNU license. Dylan programmers discuss issues in the comp.lang.dylan newsgroup. What is programming in Dylan like? Dylan, like other object-oriented programming languages (OOPLs), has classes, objects, functions and data. But what separates Dylan from most other well-known OOPLs is that it combines covariant and contravariant inheritance. "Balderdash!" you exclaim; what does this mean? Dylan allows you to associate functions with classes without damaging the preexisting class interface . This allows you to modify behavior of built-in classes, of your own classes, and classes that you do not have the source code. In other words, Dylan incorporates the Visitor(331) design pattern directly and naturally.
Explanation
Traditional OOPLs have freed programmers from many constraints of procedural-style programming. But still, there's now a need for even more flexibility. Tim Sweeney, the developer of the Unreal engine, discusses software development and constraints up to now in

4. Dylan Programming
memorymanagement facilities for Dylan. dylan programming is available in print from Harlequin Keene/R Mathews/P Tucker Withington, dylan programming, (c) 1997 Harlequin Inc
http://www.gwydiondylan.org/books/dpg/db_1.html
Dylan TM Programming
by Neal Feinberg, Sonya E. Keene, Robert O. Mathews, P. Tucker Withington Harlequin Incorporated Published by Addison-Wesley Longman , ISBN 0-201-47976-1
This book will be useful to anyone learning dynamic, object-oriented programming, whether it be in Dylan, Java, Smalltalk, or Lisp
The Dylan Reference Manual
The authors have all worked on Harlequin's Dylan product. Neal Feinberg manages the development of Harlequin's database technology. Sonya E. Keene , author of Object-Oriented Programming in Common Lisp (Addison Wesley Longman, 1989) is also involved in publishing large documents ont the World Wide Web. Robert O. Mathews was previously the OSF documentation project leader for Motif and DCE. P. Tucker Withington designs and develops automatic memory-management facilities for Dylan. Dylan Programming is available in print from Harlequin, Addison-Wesley, or your bookseller. Dylan Programming - 9 Apr 1999

5. PC AI - Dylan Programming Language
dylan programming Language. Glossary Link dylan programming Language. SUBMITYOUR SITE. To C++ Programming Language. To Forth Programming Language.
http://www.pcai.com/web/ai_info/pcai_dylan.html
Where Intelligent Technology Meets the Real World Home Contents Search News ... Contact PC AI
Dylan Programming Language
Overview : Dylan is a new object-oriented dynamic language (OODL) being developed by Apple. This language development effort has the goal of developing a practical tool for writing mainstream commercial applications. The intent is to combine the best qualities of static languages (small, fast programs) with the best qualities of dynamic languages (rapid development, code that's easy to read, write and maintain). It differs from C++ in many important ways that makes it powerful and flexible. Dylan as a number of features that distinguish it from C++ including:
  • automatic memory management clean, consistent syntax fully and consistently object-oriented model dynamic as well as static type checking support for incremental compilation first-class functions and classes
  • Glossary Link - Dylan Programming Language SUBMIT YOUR SITE To C++ Programming Language To Forth Programming Language
    Dylan Information on the Internet
    Different Dylan Implementations A archive for Dylan Implementations.

    6. Dylan Programming FAQ
    dylan programming. Frequently Asked Questions (FAQ). General. (seealso the cetuslinks) What is Dylan? Go to www.gwydiondylan.org
    http://www.geocities.com/dylan_programmer/FAQ.html
    Dylan Programming
    Frequently Asked Questions (FAQ)
    General
    (see also the cetus-links
  • What is Dylan?
    Go to www.gwydiondylan.org for a good summary of the language. Basically, Dylan is a Functional Object-Oriented Language that has (among other things) dispatch to methods based on multiple arguments, higher order functions, multiple inheritance, hygenic macro system, and a clearer and cleaner separation of types and classes.
  • Does Dylan work on my platform, and where can I get it?
    Yes. A fully developed and supported version is available for Windows from Functional Objects . Other platforms may look at the Gwydion Dylan web site for binaries (so far Mac, Be, Linux on intels, Sun Sparcs, HP-UX and Cygnus (linux on Windows)).
  • What books about Dylan are available?
    Several; the best two are Dylan Programming (a very good tutorial book) by Feinberg, Keene, Mathews, and Withington, and the Dylan Reference Manual by Shalit, Moon, and Starbuck. Both are available from Functional Objects
  • Are there any on-line tutorials?
    Yes, the two that come to mind are:
  • 7. BYTE Columns
    Review of dylan programming Language, by Martin Heller.
    http://www.byte.com/column/BYT20000601S0003
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    8. DDJ
    DFlat windowing system, is fast, small, and efficient. The dylan programming Language. Tamme D Originally based on Scheme, Dylan is an object-oriented, dynamic language designed
    http://www.ddj.com/articles/1994/9415/9415h/9415h.htm
    Jump to... Subscribe to DDJ My DDJ Account Premium Services Free Content Source Code Articles Newsletters DDJ Topic Areas Integration Learning Center AI Algorithms Basic Best Practices C/C++ Communications/Networking Computer Security Data Compression Database Development Distributed Computing Graphics Java Linux Patterns/OOD Perl Python-URL! Real-Time Computing Scientific Computing Scripting/Alt. Languages Tcl-URL! UNIX XML and Web Services Welcome New User to DDJ.com. We have over twenty years of experience covering all languages, platforms, and tools. We now provide three levels of web site access from which you can choose. SUBSCRIBE today. DDJ Dr. Dobb's Articles
    Dr. Dobb's Sourcebook, Winter 1994
    Alternative Programming Languages Sourcebook
    Additional resources (listings and source code) for the articles below can be found here The Parasol Programming Language
    Robert Jervis
    Parasol, short for "Parallel Systems Object Language," is a development environment influenced by C and Smalltalk, although its design also reflects C++, CLU, Algol, and Turbo Pascal. The Perl Programming Language
    Oliver Sharp
    Perl, a language designed to handle a variety of network system-administration tasks, makes manipulating the socket protocol easier still. Oliver shows how to write Perl scripts that communicate across networks of UNIX machines.

    9. Creatures 3
    Programs. Most of the programs below were written in the dylan programminglanguage using the Functional Developer development environment.
    http://www.double.co.nz/creatures/creatures3/
    CDR
    Creatures 3
    The following items are available relating to Creatures 3:
    Programs
    Most of the programs below were written in the Dylan programming language using the Functional Developer development environment. The basic edition of Functional Developer is free for download and Dylan is an easy to learn language if you're looking for a nice development system for writing Creatures utilities. See my Dylan page if you want details on obtaining versions of Functional Developer. Source code for some of the utilities written in Dylan are available in the Developer Information section C3 Genome Injector (Version 1.1 - 55KB - 21/05/2000)
    A program that will let you inject a .gen file into the game as an egg. The egg will hatch naturally or can be hatched in the incubator and the resultant creature will reflect the genome used to create it. A useful program to use in conjunction with the Genetics Editor . Requires the Functional Developer run time library C3 LobeStudy (Version 1.3 - 70KB - 21/05/2000)

    10. Dylan Programming
    An introduction to Dylan including information on Dylan training courses and a dylan programming FAQ.
    http://www.geocities.com/dylan_programmer/index.html
    Dylan Programming
    Dylan ( Dy namic lan guage ) is a machine-compiled functional object-oriented language that uses multimethods (among other things) to simplify the programmers' tasks. It is available on Windows from Functional Objects and for the UNIX, Be and Mac platforms (in an experimental form and under active development) from Gwydion Dylan under the GNU license. Dylan programmers discuss issues in the comp.lang.dylan newsgroup. What is programming in Dylan like? Dylan, like other object-oriented programming languages (OOPLs), has classes, objects, functions and data. But what separates Dylan from most other well-known OOPLs is that it combines covariant and contravariant inheritance. "Balderdash!" you exclaim; what does this mean? Dylan allows you to associate functions with classes without damaging the preexisting class interface . This allows you to modify behavior of built-in classes, of your own classes, and classes that you do not have the source code. In other words, Dylan incorporates the Visitor(331) design pattern directly and naturally.
    Explanation
    Traditional OOPLs have freed programmers from many constraints of procedural-style programming. But still, there's now a need for even more flexibility. Tim Sweeney, the developer of the Unreal engine, discusses software development and constraints up to now in

    11. The Marlais Dylan Interpreter
    a straightforward implementation of a programming language strongly resembling the dylan programming language.
    http://www.cis.ufl.edu/~jnw/Marlais/
    Last Edited: Mon Feb 12 08:13:12 1996 by jnw (Joseph N. Wilson) on aviator.cis.ufl.edu
    The Marlais Dylan Interpreter
    Painting of Dylan Thomas by Rupert Shepard. The Marlais Dylan interpreter is a straightforward implementation of a programming strongly resembling the Dylan programming language, an object-oriented dynamic language . It is copylefted software that was originally developed by Brent Benson of Harris Computer Systems ( Brent.Benson@mail.csd.harris.com Information about the Dylan language and related projects at Apple Computer is available from Apple's Developer Products Group web page
    Marlais Version 0.5.x
    This version, whose primary author is jnw@cis.ufl.edu , is available for anonymous ftp from internet hosts. Many features were added since the last version. A recap of the differences between the language supported by marlais-0.5 and Dylan is available to be browed.
    MacMarlais
    Patrick Beard has produced a Macintosh implementation of the Marlais interpreter that supports various extensions and provides an extremely nice user interface for the Mac.
    Other Dylan Implementations
    The CMU Gwydion project has produced the Mindy (Mindy Is Not Yet Dylan) dylan compiler.

    12. Dylan Programming Language - Wikipedia, The Free Encyclopedia
    dylan programming language. From Wikipedia, the free encyclopedia. Dylan isa dynamic programming language created by a group led by Apple Computer.
    http://en.wikipedia.org/wiki/Dylan_programming_language
    Dylan programming language
    From Wikipedia, the free encyclopedia.
    Dylan is a dynamic programming language created by a group led by Apple Computer . It was originally intended for use with Apple's Newton computer, but their implementation did not reach sufficient maturity in time, and they instead developed NewtonScript for that project. A "technology demonstration" version for writing Macintosh applications was released in 1995, based on an excellent IDE , but by this time Apple had already publicly abandoned Dylan, and developers avoided it even at the $29 price. However, the language design was intriguing enough that at least one other company (originally Harlequin , now Functional Objects ) and a university implemented compilers and development environments for Dylan that were quite good. Dylan is essentially a cleaned-up version of CLOS , an object-oriented programming system built on LISP . The primary advantage of LISP-like systems is that everything in the system, including the language itself, can be modified by the language. This makes LISP systems incredibly flexible. However the downside has always been the terribly confusing syntax that most LISP systems use, which is so different than most programming languages that it is often ignored for that reason alone. Another issue is that most LISP systems are interpreters , and therefore tend to be slower than compiled programs, which in the computer industry is an undeserved kiss of death.

    13. Wikipedia Dylan Programming Language
    Wikipedia Free Encyclopedia's article on 'dylan programming language' Dylan is a dynamic programming language created by a group led by Apple Computer this time Apple had already publicly abandoned Dylan, and developers avoided it even at the
    http://rdre1.inktomi.com/click?u=http://en.wikipedia.org/wiki/Dylan_programming_

    14. Dylan Programming Language - Encyclopedia Article About Dylan Programming Langua
    encyclopedia article about dylan programming language. dylan programming languagein Free online English dictionary, thesaurus and encyclopedia.
    http://encyclopedia.thefreedictionary.com/Dylan programming language
    Dictionaries: General Computing Medical Legal Encyclopedia
    Dylan programming language
    Word: Word Starts with Ends with Definition Dylan is a dynamic In computer science, a dynamic programming language is a kind of programming language in which programs can change their structure as they run: functions may be introduced or removed, new classes of objects may be created, new modules may appear. As a side effect of this dynamism, most dynamic programming languages are dynamically typed, which static typing advocates consider a drawback (see also static typing). According to advocates of dynamic programming languages, however, the flexibility of dynamic languages offsets these drawbacks, and even provides advantages so considerable as to make this an essential feature.
    Click the link for more information. programming language has been proposed. Please council it when you plan to rewrite the article entirely. - A programming language or computer language is a standardized communication technique for expressing instructions to a computer. It is a set of syntactic and semantic rules used to define computer programs. A language enables a programmer to precisely specify what data a computer will act upon, how these data will be stored/transmitted, and precisely what actions to take under various circumstances.
    Click the link for more information.

    15. BYTE Columns
    Review of Functional Developer 2.0, dylan programming IDE.
    http://www.byte.com/column/BYT20000628S0007
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    16. Dylan - Encyclopedia Article About Dylan. Free Access, No Registration Needed. W
    . Click the link for more information. . See dylan programming language Dylanis a dynamic programming language created by a group led by Apple Computer.
    http://encyclopedia.thefreedictionary.com/Dylan
    Dictionaries: General Computing Medical Legal Encyclopedia
    Dylan
    Word: Word Starts with Ends with Definition Dylan is:
    • A programming language has been proposed. Please council it when you plan to rewrite the article entirely. - A programming language or computer language is a standardized communication technique for expressing instructions to a computer. It is a set of syntactic and semantic rules used to define computer programs. A language enables a programmer to precisely specify what data a computer will act upon, how these data will be stored/transmitted, and precisely what actions to take under various circumstances.
      Click the link for more information. . See Dylan programming language Dylan is a dynamic programming language created by a group led by Apple Computer. It was originally intended for use with Apple's Newton computer, but their implementation did not reach sufficient maturity in time, and they instead developed NewtonScript for that project. A "technology demonstration" version for writing Macintosh applications was released in 1995, based on an excellent IDE, but by this time Apple had already publicly abandoned Dylan, and developers avoided it even at the $29 price. However, the language design was intriguing enough that at least one other company (originally Harlequin, now Functional Objects) and a university implemented compilers and development environments for Dylan that were quite good.
      Click the link for more information.

    17. Dylan Programming Language Definition Meaning Information Explanation
    dylan programming language definition, meaning and explanation andmore about dylan programming language. dylan programming language.
    http://www.free-definition.com/Dylan-programming-language.html
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    Dylan programming language
    Dylan is a dynamic programming language created by a group led by Apple Computer . It was originally intended for use with Apple's Newton computer, but their implementation did not reach sufficient maturity in time, and they instead developed NewtonScript for that project. A "technology demonstration" version for writing Macintosh applications was released in 1995, based on an excellent IDE , but by this time Apple had already publicly abandoned Dylan, and developers avoided it even at the price. However, the language design was intriguing enough that at least one other company (originally Harlequin, now [Functional Objects]]) and a university implemented compiler s and development environments for Dylan that were quite good. Dylan is essentially a cleaned-up version of CLOS , an object-oriented programming system built on LISP. The primary advantage of LISP-like systems is that everything in the system, including the language itself, can be modifed by the language. This makes LISP systems incredibly flexible. However the downside has always been the terribly confusing syntax that most LISP systems use, which is so different than most programming languages that it is often ignored for that reason alone. Another issue is that most LISP systems are interpreter s, and therefore tend to be slower than

    18. Dylan Tips
    dylan programming Tips. 1. How can I improve my dylan programming style and codingefficiency? When first learning to program in Dylan, try to avoid SET!
    http://www.cs.cornell.edu/courses/cs212/1998sp/handouts/tips.html
    Dylan Programming Tips
    1. How can I improve my Dylan programming style and coding efficiency?
    • Write short functions, where each function provides a single, well-defined operation. Small functions are easier to read, write, test, debug, and understand. Use descriptive variable and function names. If it isn't clear from the name of a function or variable what its purpose is, document it with a documentation string and a comment. In fact, even if the purpose is evident from the name, it is still worth documenting your code. Don't write Pascal (or C) code in Dylan. Use the appropriate predefined functions - look in the class notes, quick reference, and other documentation forms you have. Don't put a close parenthesis on a line by itself - this can really aggravate programmers who grew up on Lisp or Scheme. Prefer using some kind of a Scheme/Lisp oriented editor. You don't need to stick comments on close parentheses to mark which expression they close. Use whitespace appropriately. Use whitespace to separate semantically distinct code segments, but don't use too much whitespace. For example,
      GOOD: BAD: Although the Dylan reader don't care which you use, most experienced Dylan programmers find the first example much easier to read than the last two.

    19. Running Noodlle
    See also printing the contents of Noodlle Graphics Console; See alsodylan programming tips; See also Noodlle Troubleshooting page.
    http://www.cs.cornell.edu/courses/cs212/1998sp/Noodlle/Documentation/Running.htm
    Running NOODLLE (Dylan interpreter)
    To understand how to run NOODLLE, you must understand a bit about how Java programs can be run. Java programs are either applets or applications this page with a Java-enabled web browser (we recommend using ). However, when running NOODLLE as an applet, you can't load files directly off your hard drive. Instead you can copy and paste pieces of code into the interpreter for evaluation. Running NOODLLE as an applet can be cumbersome, because to evaluate very long expressions, you have to copy them from another text editor into NOODLLE to be evaluated. Instead, you can run NOODLLE as an application right off your home computer. To run Noodlle locally you need to download the Noodlle itself (as JAR or ZIP file) and either use some Java-enabled browser (we recommend ) or JRE This page also provides some hints on running and using Noodlle.
    Using JAR file
  • Get Dylan.jar file Get init.dyl file.
  • Using ZIP file
  • Download Noodlle.zip Save the file to disk. Unzip it in its own directory using Winzip or an equivalent program.
    go and download it
    If you are using JAR file:
    • Save this text file into the same directory where you've save the JAR file. Save it as an html document, not a text document.
  • 20. Citations The Dylan Programming Book - Feinberg, Keene, Mathews
    The dylan programming Book. AddisonWesley Longman, Reading, Mass., 1997. Thedylan programming Book. Addison-Wesley Longman, Reading, Mass., 1997.
    http://citeseer.ist.psu.edu/context/287680/0

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